News: Beyond Good and Evil 2 Still in Development After Nearly Two Decades
Beyond Good & Evil 2 is still being worked on. That is the entire official update, and it comes from inside Ubisoft rather than a trailer or a date. A narrative lead at Ubisoft Bordeaux said he has spent recent months on the prequel in a support and consultant role, and that he checked he was allowed to say so before posting. The note is deliberately small. There is no gameplay, no window, and no claim that the game has left the long cycle that began when it was first named in 2008 and shown again in a major way at E3 2017. What it does confirm is that staff are still assigned to the project in 2026, after years of quiet stretches, job listings, and periodic “it exists” statements. For a sequel-prequel that has outlasted consoles, studio reorganizations, and the departure of original creator Michel Ancel in 2020, even a consultant credit is treated as proof of life because cancellation rumors fill every gap.
The history explains why a two-sentence post moves the needle. Beyond Good & Evil 2 was announced long before the current hardware generation. A 2017 cinematic promised interplanetary travel and a younger Jade in a wider systems-driven world. Gameplay later leaked through portfolio clips. Leadership has restated that development continues in interviews across 2023, 2025, and earlier this year, usually without footage. Insiders have described internal reboots and even a possible title change; none of that is studio-confirmed. The company posted a large operating loss for the fiscal year ending March 2026, which made fans assume long-tail projects would be first on the cut list. Assigning additional narrative help instead suggests the file is not closed. It also does not mean a showable build is imminent. The last widely circulated cinematic is eight years old. Players asking for a target platform, a 2027 window, or Switch 2 talk are still waiting on something more than a permissioned social post.
So the news is narrow and still unusual. A writer is on Beyond Good & Evil 2. The publisher let him say it. The game that has become shorthand for development hell has not been formally cancelled in the same week other studios are consolidating. Until a trailer or a store page appears, that is the inventory: active enough to staff, quiet enough that a consultant credit counts as an announcement. Fans of the 2003 original and of the 2017 promise now have another data point rather than a release plan. The next meaningful update would be pictures, a name lock, or a date. This week’s message only answers the question that keeps returning every time the forums go dark. Yes, someone is still writing Beyond Good & Evil 2. No, nobody has said when the spaceship finally lands.
